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	<title>+ pixel gawker + &#187; Business</title>
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		<title>Collective Capability</title>
		<link>http://spirit3design.com/pixelgawker/2009/04/05/collective-capability/</link>
		<comments>http://spirit3design.com/pixelgawker/2009/04/05/collective-capability/#comments</comments>
		<pubDate>Sun, 05 Apr 2009 16:22:23 +0000</pubDate>
		<dc:creator>megan deal</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Community]]></category>
		<category><![CDATA[Detroit]]></category>

		<guid isPermaLink="false">http://spirit3design.com/pixelgawker/?p=78</guid>
		<description><![CDATA[In his book Organizing Genius (Basic Books, 1998), author Warren Bennis declares the age of the empowered individual ended. He goes on to note that &#8216;collaborative advantage&#8217; is what matters now, then proceeds to distill several examples (from Disney Animation Studios to the 1992 Clinton Campaign) where this team-oriented organizational structure is put to work [...]]]></description>
			<content:encoded><![CDATA[<p>In his book <em>Organizing Genius</em> (Basic Books, 1998), author Warren Bennis declares the age of the empowered individual ended. He goes on to note that &#8216;collaborative advantage&#8217; is what matters now, then proceeds to distill several examples (from Disney Animation Studios to the 1992 Clinton Campaign) where this team-oriented organizational structure is put to work and successful. The moral of his story: When like minds work in tandem, the possibilities are immeasurable. </p>
<p><span id="more-78"></span></p>
<p><span>Recently, I had the great pleasure and good fortune to participate in <a title="Project M" href="http://projectmlab.com" target="_blank">Project M</a>, an accelerated program designed to inspire young creatives to use their work to enact positive and significant social change.</span> This 2009 session brought together 14 young designers and writers from around the country in Belfast, Maine to address challenging times. For 12 days and countless hours we sat together sharing stories, generating ideas, then rapidly prototyping our visions into tangible outcomes. The results were sometimes crude but always insightful. Ideas belonged not to the individual but to the entire group. Together, we rolled through several iterations in far less time then it might take in a typical school or office environment. What we would eventually uncover took something outrageous and turned it into something outrageously interesting. </p>
<p>Throughout this time, and for several days after my return to Detroit, I continued to ask myself, how can I harness this collective experience and expand it beyond just these two weeks? How can I work in this sort of environment all the time? What would it take to establish a permanent co-operative &#8217;something&#8217; like this in Detroit, and further, how can it be turned into a self-sustaining entity? Almost immediately many of my ideas were shattered by the voices of practicality. To house a functioning collective of talented people AND generate enough income to pay those people is no easy task. However, I&#8217;d like to discuss a couple of models being explored in other cities in an effort to expand the dialogue on this subject and hear the thoughts of those who might be interested in exploring these ideas further.</p>
<p> </p>
<p><strong>The Design Office – <span style="font-weight: normal;">Providence Rhode Island – <a href="http://www.thedesignoffice.org" target="_blank">visit website</a></span></strong></p>
<p><em>What is it?</em> Founded in 2007, The Design Office is a small group of Providence designers sharing office space and equipment, while essentially remaining independent from one-another. Though the members do collaborate on occasion, each designer mainly works on her own commissions while also developing un-commissioned projects for various means of distribution. The space is currently maxed out at four full-time members, but both part-time members and project-length collaborators are invited to use the space and resources for a reasonable membership fee.</p>
<p><em>Why it works? <span style="font-style: normal;">By remaining financially independent from one-anther, the four full-time members forgo the typical fees that it takes to operate even a small design studio. Income is collectively generated by renting out part-time desk space to project collaborators and by selling designed products on their online store. I would venture to guess that the majority of revenue comes through each member&#8217;s individual client projects. Aside from the practical benefits of sharing equipment and space, working together in an open environment allows the members to collaborate on projects both commissioned and un-commissioned. </span></em></p>
<p><em>The issues?</em> Critics will ask, how does an operation like this make any money? I would agree, that the business model in place isn&#8217;t constructed to generate a huge revenue. Income created through the membership fees of part-time participants might be enough to cover the monthly bills and equipment fees, but otherwise each full-time member is relying heavily on the client work they individually commission for their own earnings. What this model offers is a collaborative, co-operative environment for independent designers to work within, as they gain a client base and extend their professional network. This is not a model for the timid. Members must be proactive and be willing to pound-the-pavement to gain work. I see this as a viable option for independents who like the studio environment but prefer working for themselves, and who already might have a small growing pool of clients. I&#8217;d take a studio space over my kitchen table any day. </p>
<p> </p>
<p><strong>Pratt Design Incubator for Sustainable Innovation<span style="color: #000000; text-decoration: none;"> – </span><span style="font-weight: normal;"><a href="http://incubator.pratt.edu/about.html" target="_blank">visit website</a></span></strong></p>
<p><em>What is it? <span style="font-style: normal;">The Pratt Design Incubator is intended to support the entrepreneurial talents of designers, artists, and architects within the Pratt community. In theory, the incubator provides: start up support for Pratt alumni looking to start a business; design consulting services on a project basis; workshop and seminar organization; mentorship and network coordination; and a resource center for design entrepreneurs. Tangibly, the incubator provides an open co-opperative office space and access to shop facilities. The incubator is comprised of a multi-disciplinary group of design, business and industry professionals; a director who outlines projects on the consultancy side and manages projects in the incubator itself; a mentor network; and an advisory board who governs the selections of incubator participants. Graduating seniors, alumnae and faculty must submit project proposals and be accepted into the incubator. Once accepted, they may stay within the incubator for up to two years. </span></em></p>
<p><em>Why it works? <span style="font-style: normal;">By offering office space and mentorship, the incubator provides a safe and stimulating environment for young design entrepreneurs, taking some of the mystery and overhead out of starting a business. Like any incubator, the collective, co-operative environment works with great advantage, enabling faster more innovative solutions in a shorter period of time. In addition to their own individual projects, the incubees assemble into consultant teams to tackle commissioned projects from outside organizations. The consultancy practice brings in engaging projects from outside clients, allowing the incubees the opportunity to work collaboratively and use design as a vehicle for positive change. </span></em></p>
<p><em>The issues? <span style="font-style: normal;">Like the Design Office it is unclear how this model generates enough income to sustain all participating members. Because of its affiliation with a private school, its likely that some funding is gained from the institution itself. The consultancy practice within the incubator could be a viable source of income, though budgets for these projects would have to be relatively generous if each involved member is to be adequately compensated. When assessing the value of this incubator model, however, it is important to look at the experience the program offers its participants rather then the income, especially for young designers who are trying to start their own practice. </span></em></p>
<p> </p>
<p>Aside from the obvious benefits of working together among a group of like-minded individuals, models and programs like the two discussed above could offer just enough incentive to keep some of Detroit&#8217;s freshest talent in the area. More importantly, models like these are challenging the ways business can operate by removing the top-down hierarchical structure and broadening to a more collaborative, equal one. These are two obvious ideas, but I am curious to learn what other people are doing or have tried in the past.  What we need now, more then ever is community. This of course is not to undermine the designers who have already committed to Detroit. Their work and their initiatives should not be overlooked. But there is a sea of young talent graduating from local universities and schools each year, and they&#8217;re leaving the city. Perhaps its time we seriously start thinking about new ways of keeping them here.</p>
<p> </p>
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		<title>it&#8217;s worth the risk</title>
		<link>http://spirit3design.com/pixelgawker/2009/03/24/its-worth-the-risk/</link>
		<comments>http://spirit3design.com/pixelgawker/2009/03/24/its-worth-the-risk/#comments</comments>
		<pubDate>Wed, 25 Mar 2009 03:01:08 +0000</pubDate>
		<dc:creator>chad reichert</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Detroit]]></category>

		<guid isPermaLink="false">http://spirit3design.com/pixelgawker/?p=77</guid>
		<description><![CDATA[a laboratory is a very appropriate comparison for detroit because it suggests an environment where research, experimentation and teaching are encouraged. a laboratory, given the right set of conditions, can produce very exciting yet potentially dangerous outcomes. the results all depend on the motive of the scientist or researcher and what they are trying to [...]]]></description>
			<content:encoded><![CDATA[<p>a laboratory is a very appropriate comparison for detroit because it suggests an environment where research, experimentation and teaching are encouraged. a laboratory, given the right set of conditions, can produce very exciting yet potentially dangerous outcomes. the results all depend on the motive of the scientist or researcher and what they are trying to accomplish. with hard work and motivation, scientists have the potential for results that can solve some of the world&#8217;s biggest problems. with perseverance, humility and the willingness to make mistakes, scientists and designers alike can be innovative. the reward of success far outweigh the risk of failure.  <span id="more-77"></span></p>
<p>both megan and colleen have established objective and emotional arguments as to why design in michigan is still relevant: the ability to create impact, immediate access to the design community and affordable living. now i ask: where in this country, at this particular time, is there a better chance to experiment with design practice than detroit. where else in the country is your risk of failure so small and your opportunities for success so great? yes, our immediate future is defined by digging ourselves out of an economic mess and soaring unemployment, but our long-term future is a design community that can survive independent of the automotive industry and that can define it&#8217;s success not by artifact but by ideas. it can also be defined by an up-and-coming generation of designers willing to stay and play. with the ability to think beyond the current model of design practice, michigan designers will no longer be a victim of their circumstances, rather, they will define a new reality based on the conditions presented to them.</p>
<p>in order to realize that potential, the silos that we have built for ourselves need to be torn down so we can successfully rebuild our design community. in an earlier post <a href="http://spirit3design.com/pixelgawker/2008/03/12/celebrate-michigan-design/">(here)</a> i discuss the celebrate michigan design initiative that colleen and i initiated thru aiga detroit. we started off with the simple premise that michigan in general and detroit specifically was once world renown for it&#8217;s design innovation in both theory and practice. we discussed at length how our once illustrious history was now lost amidst a dismal economy and a public&#8217;s general apathy towards design. we lamented that michigan used to be a design innovator. we wondered,  &#8220;what is it that’s keeps us from reaching new levels of innovation? are we dwarves standing on the shoulders of giants unable to cast a new vision for ourselves?&#8221;</p>
<p>as pixelgawker continues to evolve, we will begin to break this larger question into a series of case studies. we will be revisiting this topic from different perspectives and looking to voices around the community to help us shape the conversation. but moving forward, i would encourage everyone to  simply share stories of studios, organizations and individuals that are trying to break convention and reshape detroit in their own image. let perseverance and hard work be our source of inspiration. we must collectively recognize good ideas so we can help support them.  let&#8217;s reward those who are taking chances and taking a risk to help build a new reality for detroit design. let&#8217;s become a community that embraces change and is not afraid to take risks.</p>
<p>in conclusion  i would like to highlight several noteworthy individuals and organizations that are inspiring not only because of what they do but how they do it. as we begin to share stories and voices begin to emerge i hope we can be inspired to provoke ourselves and others into action.</p>
<p><a href="http://www.visitdesign99.com/">design 99</a>: Part retail space, part architectural design studio,  design 99 seeks to break the notion of contemporary design as expensive and inaccessible. see an interview <a href="http://www.youtube.com/watch?v=UwEVqXft2KI&amp;eurl=http://www.modeldmedia.com/features/mdtv17809.aspx&amp;feature=player_embedded">here</a> of owners mitch cope and gina reichert.</p>
<p><a href="http://www.gluespace.org/">g</a><a href="http://www.gluespace.org/">reat lake urban exchange:</a> as i mentioned in an earlier post, even though it’s not a design organization, glue is a great model for us to follow. it was founded by two twenty-something great lakes residents, as a multi-media documentary, networking, and creative research effort to encapsulate day-to-day experiences in “declining” post-industrial cities and answer the question: what’s right and what’s wrong about my post-industrial city?</p>
<p><a href="http://www.detroitindustrialarts.com/">detroit industrial arts league:</a> a growing collective of detroit-based creative professionals developing a non-profit open-access industrial arts and design facility. by filling out the survey located on their site, people can effectively help the organization become a reality.</p>
<p><a href="http://www.sweet-juniper.com/">sweet juniper:</a> an honest reflection of &#8220;two people people raising their kids in the most dangerous city in America.&#8221;</p>
<p><a href="http://www.detroit.aiga.org">aiga detroit:</a> in addiiton to  regular programming centered on celebrating michigan design, this summer, aiga detroit will be organizing a series of conversations promoting best practices in design.</p>
<p><a href="http://www.detroitmakeithere.com">detroit make it here:</a> a user-centric news, information and networking hub for detroit-based creatives.</p>
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