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	<title>Comments on: Life after Love</title>
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	<link>http://spirit3design.com/pixelgawker/2008/02/14/life-after-love/</link>
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		<title>By: bwlucas</title>
		<link>http://spirit3design.com/pixelgawker/2008/02/14/life-after-love/comment-page-1/#comment-222</link>
		<dc:creator>bwlucas</dc:creator>
		<pubDate>Tue, 26 Feb 2008 13:22:57 +0000</pubDate>
		<guid isPermaLink="false">http://spirit3design.com/pixelgawker/2008/02/14/life-after-love/#comment-222</guid>
		<description>This is what I found so interesting about watching the client presentations in Practicum this semester for the A&amp;WMA logo. I have never been presented with the idea to actually share all of the process with a client. It seems to add an extra value to the final result as opposed to throwing down a finished piece of &quot;this is where I ended up.&quot; Process is an education in itself. 

But slightly back on topic to the original post with a random quote. A friend of mine once told me that &quot;there&#039;s a fine line between salary and slavery.&quot;</description>
		<content:encoded><![CDATA[<p>This is what I found so interesting about watching the client presentations in Practicum this semester for the A&amp;WMA logo. I have never been presented with the idea to actually share all of the process with a client. It seems to add an extra value to the final result as opposed to throwing down a finished piece of &#8220;this is where I ended up.&#8221; Process is an education in itself. </p>
<p>But slightly back on topic to the original post with a random quote. A friend of mine once told me that &#8220;there&#8217;s a fine line between salary and slavery.&#8221;</p>
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		<title>By: tinnevl</title>
		<link>http://spirit3design.com/pixelgawker/2008/02/14/life-after-love/comment-page-1/#comment-221</link>
		<dc:creator>tinnevl</dc:creator>
		<pubDate>Tue, 26 Feb 2008 03:18:35 +0000</pubDate>
		<guid isPermaLink="false">http://spirit3design.com/pixelgawker/2008/02/14/life-after-love/#comment-221</guid>
		<description>I think that often the &quot;average joe&quot; or really small companies looking for a logo/website don&#039;t understand the value of good design, and they simply want something to &quot;look cool&quot; or as I would say, something aesthetically pleasing. Yet I still believe that that can, and should, be done in a critical way and with lots of meaning behind every design decision. It is not only your job to design something for your client, it is often also your job to educate your client on why good (thoughtful) design is important for them and their business.

And if said potential client does not understand the importance of research and process and is not willing to pay for that, it is always your right to decline their offer, though again, this should be done after you try to educate them on the importance of it all.</description>
		<content:encoded><![CDATA[<p>I think that often the &#8220;average joe&#8221; or really small companies looking for a logo/website don&#8217;t understand the value of good design, and they simply want something to &#8220;look cool&#8221; or as I would say, something aesthetically pleasing. Yet I still believe that that can, and should, be done in a critical way and with lots of meaning behind every design decision. It is not only your job to design something for your client, it is often also your job to educate your client on why good (thoughtful) design is important for them and their business.</p>
<p>And if said potential client does not understand the importance of research and process and is not willing to pay for that, it is always your right to decline their offer, though again, this should be done after you try to educate them on the importance of it all.</p>
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		<title>By: dkapa</title>
		<link>http://spirit3design.com/pixelgawker/2008/02/14/life-after-love/comment-page-1/#comment-220</link>
		<dc:creator>dkapa</dc:creator>
		<pubDate>Tue, 26 Feb 2008 03:02:18 +0000</pubDate>
		<guid isPermaLink="false">http://spirit3design.com/pixelgawker/2008/02/14/life-after-love/#comment-220</guid>
		<description>NEVER SAY NEVER. MUAHAHA.</description>
		<content:encoded><![CDATA[<p>NEVER SAY NEVER. MUAHAHA.</p>
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		<title>By: rberesh</title>
		<link>http://spirit3design.com/pixelgawker/2008/02/14/life-after-love/comment-page-1/#comment-219</link>
		<dc:creator>rberesh</dc:creator>
		<pubDate>Tue, 26 Feb 2008 01:58:05 +0000</pubDate>
		<guid isPermaLink="false">http://spirit3design.com/pixelgawker/2008/02/14/life-after-love/#comment-219</guid>
		<description>&quot;abandon alot of our “conceptual ideas” to design “something cool”&quot;

i hope this is never me in the professional world. if it&#039;s you then pay less money at a different college to learn the programs.</description>
		<content:encoded><![CDATA[<p>&#8220;abandon alot of our “conceptual ideas” to design “something cool”&#8221;</p>
<p>i hope this is never me in the professional world. if it&#8217;s you then pay less money at a different college to learn the programs.</p>
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		<title>By: zakk barozzini</title>
		<link>http://spirit3design.com/pixelgawker/2008/02/14/life-after-love/comment-page-1/#comment-218</link>
		<dc:creator>zakk barozzini</dc:creator>
		<pubDate>Mon, 25 Feb 2008 23:25:51 +0000</pubDate>
		<guid isPermaLink="false">http://spirit3design.com/pixelgawker/2008/02/14/life-after-love/#comment-218</guid>
		<description>It&#039;s tough to change the way we&#039;re viewed by some clients. At least that&#039;s my experience. But occasionally you find that one job where the client understands who you are and what you do. And usually that job is pretty fun. 
Of course all the great designers we look at today  have had plenty of cruddy jobs that didn&#039;t make it into their portfolios. I believe this is normal. Don&#039;t get bent out of shape, get paid and move on. Strive for something fun and exciting. And if you can&#039;t find it, make it for yourself.

Don&#039;t listen to me, I&#039;m just rambling.</description>
		<content:encoded><![CDATA[<p>It&#8217;s tough to change the way we&#8217;re viewed by some clients. At least that&#8217;s my experience. But occasionally you find that one job where the client understands who you are and what you do. And usually that job is pretty fun.<br />
Of course all the great designers we look at today  have had plenty of cruddy jobs that didn&#8217;t make it into their portfolios. I believe this is normal. Don&#8217;t get bent out of shape, get paid and move on. Strive for something fun and exciting. And if you can&#8217;t find it, make it for yourself.</p>
<p>Don&#8217;t listen to me, I&#8217;m just rambling.</p>
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		<title>By: megan deal</title>
		<link>http://spirit3design.com/pixelgawker/2008/02/14/life-after-love/comment-page-1/#comment-217</link>
		<dc:creator>megan deal</dc:creator>
		<pubDate>Mon, 25 Feb 2008 18:41:11 +0000</pubDate>
		<guid isPermaLink="false">http://spirit3design.com/pixelgawker/2008/02/14/life-after-love/#comment-217</guid>
		<description>Interesting conclusion shanasty....so then would you propose that we abandon everything that we&#039;ve been taught during our time here? Do you suggest that we &quot;give in&quot; and succumb to the desires of the &quot;unread&quot; clients that we encounter? Unfortunately, this is the exact type of attitude that lends itself to the general public&#039;s misunderstanding of design as a professional practice. Without a critical voice, and without personal integrity, we are indeed the &quot;mouse movers&quot; and simple &quot;makers of things&quot; that we&#039;re all to often pegged. Sure we have to survive; we have to pay rent, we have to eat, and yes...we have to pay back loans, but what&#039;s wrong with changing the way we&#039;re viewed in the process. Lets not give up or give in. What really do we have to loose?</description>
		<content:encoded><![CDATA[<p>Interesting conclusion shanasty&#8230;.so then would you propose that we abandon everything that we&#8217;ve been taught during our time here? Do you suggest that we &#8220;give in&#8221; and succumb to the desires of the &#8220;unread&#8221; clients that we encounter? Unfortunately, this is the exact type of attitude that lends itself to the general public&#8217;s misunderstanding of design as a professional practice. Without a critical voice, and without personal integrity, we are indeed the &#8220;mouse movers&#8221; and simple &#8220;makers of things&#8221; that we&#8217;re all to often pegged. Sure we have to survive; we have to pay rent, we have to eat, and yes&#8230;we have to pay back loans, but what&#8217;s wrong with changing the way we&#8217;re viewed in the process. Lets not give up or give in. What really do we have to loose?</p>
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		<title>By: shanasty</title>
		<link>http://spirit3design.com/pixelgawker/2008/02/14/life-after-love/comment-page-1/#comment-216</link>
		<dc:creator>shanasty</dc:creator>
		<pubDate>Sun, 24 Feb 2008 17:52:35 +0000</pubDate>
		<guid isPermaLink="false">http://spirit3design.com/pixelgawker/2008/02/14/life-after-love/#comment-216</guid>
		<description>I have come to realize that when we leave CCS, yes we are going to probably abandon alot of our &quot;conceptual ideas&quot; to design &quot;something cool&quot; for a client unfortunitly not everyone out there is as well read on the subject of design like us at CCS. We must do what we must to get paid.</description>
		<content:encoded><![CDATA[<p>I have come to realize that when we leave CCS, yes we are going to probably abandon alot of our &#8220;conceptual ideas&#8221; to design &#8220;something cool&#8221; for a client unfortunitly not everyone out there is as well read on the subject of design like us at CCS. We must do what we must to get paid.</p>
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		<title>By: afarhat</title>
		<link>http://spirit3design.com/pixelgawker/2008/02/14/life-after-love/comment-page-1/#comment-215</link>
		<dc:creator>afarhat</dc:creator>
		<pubDate>Sat, 23 Feb 2008 03:44:25 +0000</pubDate>
		<guid isPermaLink="false">http://spirit3design.com/pixelgawker/2008/02/14/life-after-love/#comment-215</guid>
		<description>I agree with cjames, the work I do in my own time often gives me a chance to explore new things and reminds me why I&#039;m doing this.</description>
		<content:encoded><![CDATA[<p>I agree with cjames, the work I do in my own time often gives me a chance to explore new things and reminds me why I&#8217;m doing this.</p>
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		<title>By: jjeanguenat</title>
		<link>http://spirit3design.com/pixelgawker/2008/02/14/life-after-love/comment-page-1/#comment-214</link>
		<dc:creator>jjeanguenat</dc:creator>
		<pubDate>Thu, 21 Feb 2008 04:23:13 +0000</pubDate>
		<guid isPermaLink="false">http://spirit3design.com/pixelgawker/2008/02/14/life-after-love/#comment-214</guid>
		<description>In addition, I think having non &quot;design&quot; hobbies and interests is just as important and keeps us well-rounded.</description>
		<content:encoded><![CDATA[<p>In addition, I think having non &#8220;design&#8221; hobbies and interests is just as important and keeps us well-rounded.</p>
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		<title>By: cjames</title>
		<link>http://spirit3design.com/pixelgawker/2008/02/14/life-after-love/comment-page-1/#comment-213</link>
		<dc:creator>cjames</dc:creator>
		<pubDate>Thu, 21 Feb 2008 01:02:27 +0000</pubDate>
		<guid isPermaLink="false">http://spirit3design.com/pixelgawker/2008/02/14/life-after-love/#comment-213</guid>
		<description>I also agree with jjeanguenat. Taking time to do our own art is so important. This gives us time to explore things that we can&#039;t in school. Its a nice break from what we &quot;have&quot; to do, allowing us to have full control of what we want to do. Its also a nice way to keep you excited about design and start thinking about what you want to do after school.</description>
		<content:encoded><![CDATA[<p>I also agree with jjeanguenat. Taking time to do our own art is so important. This gives us time to explore things that we can&#8217;t in school. Its a nice break from what we &#8220;have&#8221; to do, allowing us to have full control of what we want to do. Its also a nice way to keep you excited about design and start thinking about what you want to do after school.</p>
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