Practice in Failure.
By megan dealJanuary 20th, 2008
By: Megan Deal
Failure. To lack success. To cease all function. To fall short. Failure is that doomed state that human beings, from all walks of life, indefinitely attempt to avoid. For many design students, failure is the unwelcome condition that we tend to block from our minds. The thought of being denied the personal or creative success that we all feel we deserve, is enough to send us running home to our parents in tears, straight to the local bar, or at the very least, to consider dropping all design related courses and enrolling in a business and accounting program at the closest state university. For some, the fear of failure becomes so prominent that the afore mentioned scenarios inevitably become the final “fix” in failure avoidance. But for others, all of us who are still here, still progressing forward, and still loosing every ounce of heart and soul in every single project that we complete, we’ve somehow managed to successfully suppress our fears of failure, and/or figured out how to still be productive when the possibility of defeat looms nearby.
I began to piece together the following essay towards the end of last semester, only drawing my final conclusions when the semester was over and I had time to reflect on my experience.This is not an step-by-step guide in failure avoidance. Nor is it an essay that will tell it’s readers how to succeed in this, or any, graphic design program. Rather, it is a personal reflection on a very personal fear of failure, addressing how such anxieties can limit progress, and ultimately confine one’s creative development.
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After three consecutive semesters of existing within, what I’ve called, my ‘”design plateau,” I’ve come to realize that the fear of failure has kept my creativity from advancing forward. As I sit here reflecting upon the semesters that were, I’ve come to conclude that this lack of progressiveness, has nothing to do with laziness, has very little to do with lack of effort, and even less to do with a poor attitude or overall “I hate design, I hate my teachers, and I hate this school” viewpoint. Rather, it would seem, that I’m simply afraid of failure.
Of course, failure means something different to every young designer who happens upon it. Student A might be afraid that her low grades will require her to retake some required courses again, while Student B might view her low grades as the factor that keeps her from making the Dean’s list. Student C may think that his mediocre final projects will make it difficult to develop a complete and presentable portfolio, while Student D might worry that his underdeveloped public speaking skills will keep him from presenting his pristine portfolio the way he knows it should be presented. Failure, no matter how it is interpreted, or what role it plays in one’s life, has the ability to instill some serious complexes within each of us.
In my personal design process, I attempt to avoid failure by sticking to what I know. I only use typefaces that I’m familiar with, I choose conservative modular alignments, allowing the computer’s grid lines to tell me that I’m correct, and I often prefer a simple black and white color palette, completely underutilizing the plethora of other colors in my swatch menu. Indeed, it would seem that I’ve never really left the cut and dry world of Type 1. My peers on the other hand, seem to have moved past their basic lessons in composition and typography, developing appropriate and visually stimulating solutions for complex concepts. Their work draws attention and engages the viewer, while mine sinks slowly into the background amongst the other “tastefully” designed pieces. It is as if somewhere along the path of my design process development, I skipped an important step. Or perhaps I just never inherited that “risk-taker” gene; that heriditary unit possessed by the roller-coaster riders, bungee jumpers, and, apparently, “grid breakers” of the world. (Indeed, roller-coasters are not my forte.)
I generally think that I avoid the risk of failure, continually opting for the safe route, in order to ensure that I complete my work “successfully,” and on time. We are very lucky here at CCS to be given the opportunity to experiment both conceptually and formally, as we develop our ideas. But when its all said and done, our experimentation and play is only that until we’re able to mold our new discoveries into a practical piece. Naturally, we’re expected to deliver a final “something” by the end of the semester, and a subsequent collection of these final “somethings” by the time we’re handed our diploma. So for me, as much as I strive to push my work formally, I seem to continually end up back in my safety zone; the comfortable place that ensures me a satisfactorily completed final project.
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As I mentioned, I wrote the above jumble of thoughts towards the end of last semester. As I sat looking at my final projects and comparing them to the work of my peer’s, I felt as if somehow I had fallen behind everyone else. I felt like my work was fairly plain and simple, and even a bit boring. I wondered how others were able to add so much visual interest to their pieces, and began to ask myself questions: Perhaps they were using a different process? Perhaps my design process was flawed? No. That wasn’t it. I’ve always been fairly confident in my ability to work through a problem. I begin with lots and lots of reading and reserach, then move into a brainstorming/sketching phase, then sometimes go back to more research (often at this point more visual), eventually deciding on a direction that I’m comfortable executing, and continue with the actual production through until the end…so what was it? Why and how was my work ending up so stale by the time it reached its final completion?
Then it hit me.
I realized that my process lacked a key factor. It lacked my own personal trust. Instead of trusting that my process will take me to new and exciting solutions, I bail out before I ever get there, falling back on my tried and true methods. By utilizing what I already know works, I greatly reduce my risk of failure. Or so I thought.
When one disallows their process to take them somewhere new, its only natural to rely on the basic methods we’ve been taught from day one. But what fun is that? If one already knows what they’ll end up with when they start, what good is a design process? Not knowing exactly where you’re going is a scary thing, but sometimes it is this very uncertainty that can help breath life into our work. Attempting to plan out every single aspect of a design process places limits on the possibilities, can deprive results, and eliminates room for chance or spontaneity.
I’ll end with a piece that I recently stumbled upon, written by Umberto Eco, the great philosopher, novelist, and semiotician. He writes about the principle of fallibilism in modern day science, stating that, “science progresses by continually correcting itself, falsifying its hypotheses by trial and error, admitting its own mistakes – and by considering that an experiment that doesn’t work out is not a failure but is worth as much as a successful one.” (1) Perhaps designers should start to look at their process is this way. I know that I certainly will. Failure is an inevitable component to what we do, but fearing these mistakes, and placing limits on ourselves and our process, might be the greatest failure of all.
1. Adrian Shaughnessy, How to be a Graphic Designer Without Losing Your Soul, (New York, Princeton Architectural Press), 2005, p. 145.
Thanks for posting this Meg, Lauren actually sent me here because I am at a point where everything I do looks like crap to me. And you hit the sentiment head on, I am afraid of failing and I don’t know if it is a combination of personal mistrust in the realm of risk-taking (which I do possess, take the easy way and the safe way) or if it is the combination of overwhelming amount of work, no time, and little motivation. I feel it may be a combination of everything. I know I’m beginning to rant so I will end it saying that we’ve made it this far, and at this point failure is simply not an option. If we can pull all nighters for 3 years straight to make a deadline, what’s another semester (or 2)? Thank you for confirming that it is a common fear, and not only in my own head
I, as well, find comfort in the fact that I am not the only one who experiences these thoughts of inadequacy…in fact I think these feelings are more common than I ever realized. My last semester was particularly painful, as I felt that everything I produced sucked miserably…mainly because I, too, was afraid to leave my “design safety zone”. I know that, being in the creative field, it is inevitable that these feelings of inadequacy will never go away entirely, but I do believe, as Megan suggested, that accepting failure will help us to grow as both designers and as people (and hopefully teach us to ease up on ourselves a bit).
Megan, your thoughts here beautifully contradict (well more like challenge) a piece of advice that I picked up about 3 months ago by a working professional designer. When asking him about short turn-around times on projects and his methodology behind getting them done, he answered with, “utilizing what YOU KNOW and the tools that you are familiar with to get the work done.” At the time I believed this was an excellent (somewhat obvious) theory. You can’t bite off more than you can chew, or begin to build something outside of your realm of knowledge, and expect to have successful results the end. But doesn’t that, like you said, leave you unchallenged and producing the same solutions over and over again? I’m left thinking that it must be a fine line to be walked by all designers: knowing when to play it safe and when to take a leap (not forgetting to trust in oneself) for a change.
Without failure can one really be successful? I see failure as a great tool for learning.
In regards to art + design I was once told that, “If you’re gonna fail at least do it beautifully.”
This is really interesting…it left me with many thoughts. It was really amazing that you told everyone how you felt. It takes a lot of guts. I feel that I often dive into a idea or concept that is much harder, not thinking of the time restrictions until i’m half way into a design. I hate having to sacrifice a design because of time restrictions so i end up staying up all night for however long it takes to get it done. Sometimes I think that this approach tends to leave you even more attached to your design…making crits that much harder. Either way. I think most people (including me) are afraid to fail. No one wants to hear that their not good enough or feel misunderstood with their art. I think that the real key is to just trust yourself and believe in what you are capable of.
In reading this piece by Meghan I can also say like everyone else that has commented that I too have doubts about me and design and the constant self doubt that I sometimes face on a daily basis. In the end you have to do what makes you happy and if you really think about it is there anyone that is successful that hasn’t run over a few bumps in the road? In the end you have to ask yourself…”Is the juice worth the squeeze?”
At my last review I was told that I do not play enough in my process, that I need to let things happen by chance, and that I need to show my personality through my work, yet… this semester when I have tried to use new techniques and processes in my process, I always end up hating what I’m doing. So I spend a large amount of time trying new things only then to resort back to my “tried and trusted” method. So now I’m starting to think that perhaps simplistic and clean is just my style, when I think about it that’s how I live my life, I keep everything separate…
So instead of trying so hard to be more playful and different, maybe I should just accept the way I am? Why is my style a bad thing?
Tinne, I too consider myself a pretty organized, or as you say, ’simple and clean’ person. Up to this point, I think my work has reflected this quality in my own personality. I’ve never particularly minded these orderly characteristics that were forming, but after a while it occurred to me that this formal “style” that seemed to continually develop wasn’t always appropriate for the concept I was trying to convey. Clean and simple works sometimes, but other times, it just can’t. One of the most frustrating components of design for me, is when a smart or innovative idea isn’t properly conveyed, or somehow gets lost, because the form used to communicate it just isn’t up to par. Trusting your process, and challenging yourself to try new processes isn’t easy…but then again, if it was easy, anyone could do it.