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	<title>Comments on: running dialogue.</title>
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	<link>http://spirit3design.com/pixelgawker/2007/10/22/running-dialogue/</link>
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		<title>By: rberesh</title>
		<link>http://spirit3design.com/pixelgawker/2007/10/22/running-dialogue/comment-page-1/#comment-115</link>
		<dc:creator>rberesh</dc:creator>
		<pubDate>Sat, 03 Nov 2007 19:22:08 +0000</pubDate>
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		<description>a comfort zone?</description>
		<content:encoded><![CDATA[<p>a comfort zone?</p>
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		<title>By: iroC</title>
		<link>http://spirit3design.com/pixelgawker/2007/10/22/running-dialogue/comment-page-1/#comment-111</link>
		<dc:creator>iroC</dc:creator>
		<pubDate>Thu, 01 Nov 2007 19:08:38 +0000</pubDate>
		<guid isPermaLink="false">http://spirit3design.com/pixelgawker/2007/10/22/running-dialogue/#comment-111</guid>
		<description>I think process can be, or lead to style. Most of the time we (in our design infancy) do our process a specific way every time, perhaps leading to similar styles, or  specific style. I know when we have process crits there are certain things I expect to see from some people as part of their process. Is that considered style or just repetition?</description>
		<content:encoded><![CDATA[<p>I think process can be, or lead to style. Most of the time we (in our design infancy) do our process a specific way every time, perhaps leading to similar styles, or  specific style. I know when we have process crits there are certain things I expect to see from some people as part of their process. Is that considered style or just repetition?</p>
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		<title>By: aubrey</title>
		<link>http://spirit3design.com/pixelgawker/2007/10/22/running-dialogue/comment-page-1/#comment-108</link>
		<dc:creator>aubrey</dc:creator>
		<pubDate>Thu, 01 Nov 2007 16:00:32 +0000</pubDate>
		<guid isPermaLink="false">http://spirit3design.com/pixelgawker/2007/10/22/running-dialogue/#comment-108</guid>
		<description>is process style?</description>
		<content:encoded><![CDATA[<p>is process style?</p>
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		<title>By: kp</title>
		<link>http://spirit3design.com/pixelgawker/2007/10/22/running-dialogue/comment-page-1/#comment-106</link>
		<dc:creator>kp</dc:creator>
		<pubDate>Thu, 01 Nov 2007 15:35:33 +0000</pubDate>
		<guid isPermaLink="false">http://spirit3design.com/pixelgawker/2007/10/22/running-dialogue/#comment-106</guid>
		<description>Aubrey: This reminds me of our Lust workshop conversation when we talked about &quot;the design vs. the execution.&quot; What happens when you come to the crossroad where the most appropriate design solution does not always stylistically fit the mold of GOOD? That&#039;s the push and pull of the design world I guess.  Maybe it&#039;s left up to us as designers to find a happy medium between keeping the meaning and making it stylistically appropriate?</description>
		<content:encoded><![CDATA[<p>Aubrey: This reminds me of our Lust workshop conversation when we talked about &#8220;the design vs. the execution.&#8221; What happens when you come to the crossroad where the most appropriate design solution does not always stylistically fit the mold of GOOD? That&#8217;s the push and pull of the design world I guess.  Maybe it&#8217;s left up to us as designers to find a happy medium between keeping the meaning and making it stylistically appropriate?</p>
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		<title>By: admrwe</title>
		<link>http://spirit3design.com/pixelgawker/2007/10/22/running-dialogue/comment-page-1/#comment-90</link>
		<dc:creator>admrwe</dc:creator>
		<pubDate>Mon, 22 Oct 2007 23:38:56 +0000</pubDate>
		<guid isPermaLink="false">http://spirit3design.com/pixelgawker/2007/10/22/running-dialogue/#comment-90</guid>
		<description>if you like it, it is good.
if it is appropriate you will not always like it, but it may still be good.</description>
		<content:encoded><![CDATA[<p>if you like it, it is good.<br />
if it is appropriate you will not always like it, but it may still be good.</p>
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		<title>By: thesean</title>
		<link>http://spirit3design.com/pixelgawker/2007/10/22/running-dialogue/comment-page-1/#comment-88</link>
		<dc:creator>thesean</dc:creator>
		<pubDate>Mon, 22 Oct 2007 15:48:02 +0000</pubDate>
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		<description>thats the frustrating thing about design in my opinion. something that is appropriate design is  not necasarily good design. design is subjective and everyone is going to have their own opinions. what might look really good may not be appropiate and sometimes what is appropriate may look like crap. so as designers we know that not everyone is going to like what we do. but when we can back up why we did something a certain way it makes our designs that much stronger...obviously. i don&#039;t really know where i am going with this</description>
		<content:encoded><![CDATA[<p>thats the frustrating thing about design in my opinion. something that is appropriate design is  not necasarily good design. design is subjective and everyone is going to have their own opinions. what might look really good may not be appropiate and sometimes what is appropriate may look like crap. so as designers we know that not everyone is going to like what we do. but when we can back up why we did something a certain way it makes our designs that much stronger&#8230;obviously. i don&#8217;t really know where i am going with this</p>
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		<title>By: iroC</title>
		<link>http://spirit3design.com/pixelgawker/2007/10/22/running-dialogue/comment-page-1/#comment-86</link>
		<dc:creator>iroC</dc:creator>
		<pubDate>Mon, 22 Oct 2007 14:25:03 +0000</pubDate>
		<guid isPermaLink="false">http://spirit3design.com/pixelgawker/2007/10/22/running-dialogue/#comment-86</guid>
		<description>How often do you think that &quot;Good design&quot; is truly good, or just hype? I&#039;ll admit sometimes I get tied up in the neat ideas of how something can fold or what material its made out of that would put a project &quot;over the top&quot; and overlook so many of the tiny details because I&#039;ve spent too much time trying to make it look so cool. I feel the same way about some design thats out there...but because of someone&#039;s name behind it, or the studio it came out of, its immediately deemed as &quot;award winning&quot; or something.

Am I the only one that feels this way? *shrug*</description>
		<content:encoded><![CDATA[<p>How often do you think that &#8220;Good design&#8221; is truly good, or just hype? I&#8217;ll admit sometimes I get tied up in the neat ideas of how something can fold or what material its made out of that would put a project &#8220;over the top&#8221; and overlook so many of the tiny details because I&#8217;ve spent too much time trying to make it look so cool. I feel the same way about some design thats out there&#8230;but because of someone&#8217;s name behind it, or the studio it came out of, its immediately deemed as &#8220;award winning&#8221; or something.</p>
<p>Am I the only one that feels this way? *shrug*</p>
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