<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: no title necessary&#8230;</title>
	<atom:link href="http://spirit3design.com/pixelgawker/2007/10/20/no-title-necessary/feed/" rel="self" type="application/rss+xml" />
	<link>http://spirit3design.com/pixelgawker/2007/10/20/no-title-necessary/</link>
	<description></description>
	<lastBuildDate>Mon, 30 Nov 2009 16:11:33 -0600</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.4</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: admrwe</title>
		<link>http://spirit3design.com/pixelgawker/2007/10/20/no-title-necessary/comment-page-1/#comment-89</link>
		<dc:creator>admrwe</dc:creator>
		<pubDate>Mon, 22 Oct 2007 23:33:54 +0000</pubDate>
		<guid isPermaLink="false">http://spirit3design.com/pixelgawker/2007/10/20/no-title-necessary/#comment-89</guid>
		<description>cori,

you should have asked him a.) how old are you? and b.) how many hundreds of Gs are you pulling in on that ccs paycheck?

what an incredibly inappropriate thing to say to a student.</description>
		<content:encoded><![CDATA[<p>cori,</p>
<p>you should have asked him a.) how old are you? and b.) how many hundreds of Gs are you pulling in on that ccs paycheck?</p>
<p>what an incredibly inappropriate thing to say to a student.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: iroC</title>
		<link>http://spirit3design.com/pixelgawker/2007/10/20/no-title-necessary/comment-page-1/#comment-87</link>
		<dc:creator>iroC</dc:creator>
		<pubDate>Mon, 22 Oct 2007 15:02:38 +0000</pubDate>
		<guid isPermaLink="false">http://spirit3design.com/pixelgawker/2007/10/20/no-title-necessary/#comment-87</guid>
		<description>I was talking to a full time Ad teacher in a classroom about a year ago (their classes ended and I kind of walked into an informal discussion) and he asked what major I was. I told him, and his reply was &quot;oh, I&#039;m sorry&quot; followed by &quot;if you want to make any money you&#039;re on the wrong side of the fence&quot; and everyone else in the room cracked up laughing&quot; I took it fairly personal, yet didn&#039;t even have a rebuttal. Honestly, I can&#039;t say I&#039;m totally opposed to doing work that in the end, sells consumer goods, but I like the freedom that we have to do more than a story board, draw up a comp. We can play with play-doh and make a bloody ghost out of a tissue, scotch tape and crayola marker and no one questions us. There are a few studios out in the Denver area that cater to a lot of the outdoor markets such as camping, biking, dirtbikes, snowboarding, and are small enough that it _seems_ everyone plays a role in the project. Its not just split into the ad guys selling the pitch, and the graphic designers sitting in a back room like work horses. I think I am more interested in doing work that interests me...be it the industry it is for, or the actual project....but thats the environment I&#039;d like to be a part of.</description>
		<content:encoded><![CDATA[<p>I was talking to a full time Ad teacher in a classroom about a year ago (their classes ended and I kind of walked into an informal discussion) and he asked what major I was. I told him, and his reply was &#8220;oh, I&#8217;m sorry&#8221; followed by &#8220;if you want to make any money you&#8217;re on the wrong side of the fence&#8221; and everyone else in the room cracked up laughing&#8221; I took it fairly personal, yet didn&#8217;t even have a rebuttal. Honestly, I can&#8217;t say I&#8217;m totally opposed to doing work that in the end, sells consumer goods, but I like the freedom that we have to do more than a story board, draw up a comp. We can play with play-doh and make a bloody ghost out of a tissue, scotch tape and crayola marker and no one questions us. There are a few studios out in the Denver area that cater to a lot of the outdoor markets such as camping, biking, dirtbikes, snowboarding, and are small enough that it _seems_ everyone plays a role in the project. Its not just split into the ad guys selling the pitch, and the graphic designers sitting in a back room like work horses. I think I am more interested in doing work that interests me&#8230;be it the industry it is for, or the actual project&#8230;.but thats the environment I&#8217;d like to be a part of.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: megan deal</title>
		<link>http://spirit3design.com/pixelgawker/2007/10/20/no-title-necessary/comment-page-1/#comment-84</link>
		<dc:creator>megan deal</dc:creator>
		<pubDate>Mon, 22 Oct 2007 11:42:07 +0000</pubDate>
		<guid isPermaLink="false">http://spirit3design.com/pixelgawker/2007/10/20/no-title-necessary/#comment-84</guid>
		<description>Perhaps at a certain point we all need to &quot;shut-up and do,&quot; as a certain instructor would say. Yes, I agree with your point. But consider, if we just do and do and do and do, and make and make and make and make, without posing questions, then we&#039;re devaluing our role as designers.</description>
		<content:encoded><![CDATA[<p>Perhaps at a certain point we all need to &#8220;shut-up and do,&#8221; as a certain instructor would say. Yes, I agree with your point. But consider, if we just do and do and do and do, and make and make and make and make, without posing questions, then we&#8217;re devaluing our role as designers.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rberesh</title>
		<link>http://spirit3design.com/pixelgawker/2007/10/20/no-title-necessary/comment-page-1/#comment-82</link>
		<dc:creator>rberesh</dc:creator>
		<pubDate>Sun, 21 Oct 2007 23:41:44 +0000</pubDate>
		<guid isPermaLink="false">http://spirit3design.com/pixelgawker/2007/10/20/no-title-necessary/#comment-82</guid>
		<description>trust me you are not the only one. but what if didn&#039;t question so much and just started doing. doing for good, doing for the mundane, just doing. 

why question when are the verge of an answer..
why think so much when we are the answer..

do what you do for you and it will always be Relevant with a big R.</description>
		<content:encoded><![CDATA[<p>trust me you are not the only one. but what if didn&#8217;t question so much and just started doing. doing for good, doing for the mundane, just doing. </p>
<p>why question when are the verge of an answer..<br />
why think so much when we are the answer..</p>
<p>do what you do for you and it will always be Relevant with a big R.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: admrwe</title>
		<link>http://spirit3design.com/pixelgawker/2007/10/20/no-title-necessary/comment-page-1/#comment-81</link>
		<dc:creator>admrwe</dc:creator>
		<pubDate>Sun, 21 Oct 2007 17:08:05 +0000</pubDate>
		<guid isPermaLink="false">http://spirit3design.com/pixelgawker/2007/10/20/no-title-necessary/#comment-81</guid>
		<description>Personally, my end goals couldn&#039;t have less to do with a so-called &quot;solid portfolio&quot; or a high paying job, however, I think that pairing formal skills and conceptual ability with a more corporate sense of design is unfair, as these things are largely not present in the corporate world of design. I also really hope that there are more than just &quot;a few others&quot; who hope to do something more than sell a product for a worldwide conglomerate, this is, after all, the reason that the graphic design and advertising design departments split.

I have been told at school that my work is too fine-arty, which was infuriating, because while I respect people&#039;s knowledge of, as you said, &quot;pristine formal skills&quot;, I do not respect their right to &lt;i&gt;tell&lt;/i&gt; me how I should produce or display my ideas (as long as they meet formal and conceptual criteria). We do go to an art school, right? For you design may be at its highest when it is moralistic, for me when it is self-gratifiying, and for the next person it could be any infinite number of things.

Your post isn&#039;t arrogant, its refreshing, after all, we are all doing this because we want to do it, not because its the quickest way to make a million dollars.</description>
		<content:encoded><![CDATA[<p>Personally, my end goals couldn&#8217;t have less to do with a so-called &#8220;solid portfolio&#8221; or a high paying job, however, I think that pairing formal skills and conceptual ability with a more corporate sense of design is unfair, as these things are largely not present in the corporate world of design. I also really hope that there are more than just &#8220;a few others&#8221; who hope to do something more than sell a product for a worldwide conglomerate, this is, after all, the reason that the graphic design and advertising design departments split.</p>
<p>I have been told at school that my work is too fine-arty, which was infuriating, because while I respect people&#8217;s knowledge of, as you said, &#8220;pristine formal skills&#8221;, I do not respect their right to <i>tell</i> me how I should produce or display my ideas (as long as they meet formal and conceptual criteria). We do go to an art school, right? For you design may be at its highest when it is moralistic, for me when it is self-gratifiying, and for the next person it could be any infinite number of things.</p>
<p>Your post isn&#8217;t arrogant, its refreshing, after all, we are all doing this because we want to do it, not because its the quickest way to make a million dollars.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

